Chapter 2329 The Magister Takes Action
But there is one thing to say, this time the Elemental Alliance is fighting one against two, and they are at war with the Temple of the Dead and the Aize Empire at the same time.
On this battlefield, the United Elements only used half of its power to compete with the Temple of the Dead.
It has to be said that the Elemental Blessing Potion really deserves the most credit.
The large number of magisters who emerged is also the basis for the alliance of elements, and is a force that can influence the situation on the battlefield.
It's just that the Hall of the Dead doesn't have a trump card, so the magisters haven't taken action yet.
After all, what can really determine the final result is the top combat power at the top.
But it would be too stupid to just let the top combat forces fight in a duel.
The battle between the three major forces is not a child's play.
How could it be possible that the battle between one or two people could determine the outcome between the three major forces?
Therefore, the current situation can only remain at a stalemate.
Until the Hall of the Dead takes action again, or the Elemental Alliance can't help but let the magister join the battle.
"The threat of giant skeletons is still too great. With these guys present, the deployment of the warrior phalanx will be restrained."
"Let the magisters accompanying the army take action. These giant skeletons must be eliminated."
One of the magisters who participated in the command suddenly spoke up.
The Hall of the Dead has a trump card, but when has the Union of Elements ever been afraid?
The number of magisters, which has increased dramatically in a short period of time, is the greatest reliance of the Elemental Union.
Allowing the newly promoted magisters to experience top-level battles and familiarize themselves with their own powers as quickly as possible is another function of this battle.
Because the levels of power possessed by the great magician realm and the magister realm are completely different.
If you want to master the power you have as quickly as possible, actual combat is always the best way.
"It's good, those newcomers are not here to watch the show."
"New magisters should also use actual combat to prove their strength."
This proposal has been recognized by most of the veteran magisters.
Although the giant skeleton is powerful, there is still some gap between it and the real magician.
What's more, giant skeletons also have a shortcoming that most undead creatures have - that is, they have no consciousness of their own.
This also means that no matter how powerful the giant skeleton is, it can only act under the instructions of the Necromancer.
When fighting, it is inevitable that he will appear a little sluggish.
When facing weak enemies, being sluggish has no effect.
But when encountering an enemy of the same level, a slightly slower movement would be fatal.
Not to mention the giant skeleton's sluggish movements.
So letting these new magisters join the battle is simply to practice with these giant skeletons.
What happened next also proved the thoughts of the veteran magisters.
The giant skeleton is indeed no match for the new magisters.
The giant skeleton, which was originally restrained by the great magicians, was immediately defeated after a small number of magicians joined the battle.
Even though the giant skeleton is extremely powerful, it still needs to be able to attack the enemy.
But after the magister joined the war, how could he give the giant skeleton this chance?
Necromancers also belong to the category of magicians, but they have different attributes from elemental magicians.
So how deeply can the Necromancer understand the fighting skills of warriors?
The answer is of course - nothing.
This is also a drawback that occurs when most undead creatures are fighting.
Because undead creatures have no self-awareness, they must follow the instructions of the necromancer during combat.
But the necromancer didn't know the warrior's fighting skills, so when giving instructions, he could only give some simple orders.
The rest needs to be solved by these undead creatures relying on their own instincts.
Give a simple example.
For example, when commanding the undead knight, the undead mage's orders are usually simple instructions such as charging, killing, raiding, and fighting on the spot.
For more detailed orders, they neither have the spare time nor do they know how to say them.
Therefore, most of the time, battles in the Hall of the Dead rely on numbers to overwhelm the enemy.
Instead of relying on combat skills and various strategies to defeat the enemy.
It is not unreasonable for the giant skeleton to be at an absolute disadvantage when facing the magister.
After all, when their cultivation levels are about the same and their combat prowess is about the same, the competition is about combat skills.
However, the fighting skills of the giant skeleton... can only be described in words.
"The magician of the United Elements has taken action."
"They finally couldn't hold it back and took action earlier than we thought."
"The threat posed by the giant skeletons to them is too great. If their magisters don't take action, the remaining little guys won't be able to hold on for long."
When the necromancers saw the gradual decline of the undead creatures on the battlefield, there was no panic on their faces.
Instead, an expected expression emerged.
In fact, this matter is easy to understand.
Because before the magisters of the Elemental Union increased in large numbers, the comprehensive strength of the three major forces was basically the same.
And this "flat" refers to not only the top combat power, but also the bottom combat power.
In other words, the increase in the number of magisters only means that the top combat power of the elemental union has increased.
It even increased to the point where one could fight two.
But the underlying combat strength has not changed much.
After all, the Elemental Blessing Potion has only appeared for a short time, and it is the limit that can add so many magisters.
Although top combat power is the most important part, in terms of numbers, there are actually not many.
So it is very convenient to increase it.
But the growth of the combat power at the bottom requires a lot of hard work.
But does the United Elements have that much time to enhance its underlying combat power?
The answer is - no!
It is simply impossible for the Eze Empire and the Hall of the Dead to give the Elemental Union so much time.
Therefore, on the main battlefield, the magicians of the Elemental Union will be the first to participate in the battle.
Because there is a gap in the underlying combat power, if the Magister is not allowed to take action to fill the gap, the balance of victory will begin to tilt towards the Palace of the Dead.
Regardless of the apparent appearance of the Elemental Union, there are millions of warriors and hundreds of thousands of elemental magicians.
When facing the Hall of the Dead, they had the absolute upper hand.
However, undead creatures can be continuously summoned.
In any battle purely based on numbers, the Necromancer will have the upper hand in the end.
This is unquestionable and there are basically no exceptions.
Therefore, the giant skeleton must be dealt with by the magister.