Strange Era: An Exclusive Talent Every Month

Chapter 86: Sharing of Creative Ideas for Sanjiang’s Speech

Chapter 86 Sanjiang Remarks + Sharing of Creative Ideas

It’s my first time visiting Sanjiang!

As a young author who has just turned eighteen and is writing a book for the first time, I am very excited to be featured in Sanjiang.

It seems that people who go to Sanjiang rarely write testimonials recently, which makes me very hesitant, should I write one?

But after thinking about it, I still have some content I want to share in this book. After all, it is really fun to write.

Therefore, I will share some ideas for the creation of this book below. The content will be relatively dry. Friends who are interested in writing novels can take a look -

1. Background processing

First of all, friends who have read this should have already seen the worldview of this book. There are no normal people, everything is weird.

I have always wanted to write a weird novel, but I always felt that I had seen too many novels with weird themes, and none of them highlighted the "weird" enough.

The essence of most novels is still the same, the contradiction between weirdness and human beings is like the contradiction between monsters and mortals.

The last time I was surprised by the weirdness was probably the rule-based ghost story novels that were all the rage some time ago.

However, this kind of imaginative writing can only involve the protagonist constantly conquering dungeons. The subsequent upgrade line is weak, and the world view is not complete enough. It is difficult to support a long story, and the routine is too simple. Basically, the protagonist can only continuously cycle and recycle the gold. The finger guide copy shocked the world.

But it also gave me some inspiration.

What would happen if... this rule characteristic was applied to everyone in the world?

As a result, the entire world is composed of rules and ghost stories. Each player is a ghost story itself, and through the rules of the game, he constantly acquires new rules and characteristics, merges them into a complete profession, and transforms into a different game world with evolved characteristics and abilities in two and three turns. It came to my mind.

This world where only "uncanny" exists subverts the convention, like colorful oil bottles and jars poured on white paper, forming a strange and bizarre picture.

But it is very difficult to construct such a worldview, and it is completely impossible to write it using normal logical thinking.

Since we want to highlight the "cunning", the relationships between the characters in this world cannot be handled by normal people. We also need to take into account the huge number of characteristic items and career information, which means that this book still has a huge number of characteristics that need to be written.

Therefore, I used a gamified world view for this book, and gave our protagonist Chen Ye the identity of an internal beta player.

Internal beta players play a very important role - the protagonist has a certain understanding of the world. When dealing with huge setting details, you need to lead readers to understand a new setting. You can use the protagonist's thinking perspective to explain the background worldview clearly.

The conventional worldview needs to be developed through dialogue. A typical example is to recruit old people and bring in new ones. The protagonist is introduced through seniors. The whole page is full of set dialogues. Before you know it, it will pass in one or two chapters. Occasionally, once or twice is fine. But too many settings can become too cumbersome.

Because there are too many settings in this book, if you use traditional dialogue to unfold the world view, it will easily make the entire text too wordy and bloated. However, the settings of the closed beta players are directly told from the first perspective, saving time and effort. The pen can launch the settings of [Features] more simply and clearly.

This is set to be the core for closed beta players.

But because this background structure is brand new and has a "cunning" theme, if the protagonist knows too much, it will dilute the feeling of exploring the unknown.

In the later stage, it is easy to write a weak and exciting article, losing the sense of tension.

In the process of processing, I deliberately made a certain degree of distinction between the game and reality, and also set this copy as a brand new copy with a lot of new game content.

In this way, a balance is achieved between the two aspects of "schedulable information" and "unknown sense". At the same time, the closed beta players are actually a very common template setting in online game-themed novels, which is a golden finger with an innate identity.

Hey, if you do it like this, it seems like you can kill three birds with one stone?

This way of handling it seems to be quite perfect.

But only "seemingly".

The actual effect is that since readers will have certain expectations for "internal beta players", when the unknown information of the new copy is unfolded, it is easy for new readers who have not fully entered this world in the early stage to feel as if The internal beta players have set the settings in vain!

Actually it's not...

It’s because the world background and various settings have not yet been rolled out, and the strategy has not yet been launched, so the advantages of the closed beta have not been written out yet. Unless the main plot is just the simplest and most straightforward way to kill monsters and upgrade... Then you can start the strategy in the early stage... But the content written in this way is not interesting enough, and there is often nothing to write later, and it will quickly become exhausted.

Taking into account the layout and strategy has become a major problem in writing.

When I wrote this, I discovered many problems in the arrangement, setting and narrative, as well as the discrepancy in information between the presenter and the receiver... and so on.

Regarding this point, I have reviewed many writing methods later, but it is difficult to achieve perfection.

Because the amount of information readers can accept at the same time is limited.

As for the reason why so many settings are conceived in a novel, there is only one main core - to make the story more interesting.

But if too long is used to clarify the settings and solve all the loopholes and blind spots, the story will not be interesting.

In terms of arrangement, it is difficult to achieve perfection in the early stage due to the limited acceptance of information, the need to deal with a brand new background, huge characteristics, and job transfer upgrade lines. For example, the cooking method of food in "Strange Era" is unconventional. The method of making sugar-fried chestnuts was conceived in my mind in advance, so when it first appeared, the word "fry" was used.

Many readers felt that something was wrong, which led to the problem of arrangement.

I would like to thank the readers for their support. Every comment, every vote, and every collection of yours seems to have turned into a warm current injected into my body, constantly giving energy and making me more confident in subsequent creations. Compared with the vague ideas in the early days, because the performance of this book exceeded my expectations, I put more effort...

Whenever I close my eyes, my consciousness seems to be able to travel through countless dimensions and connect with this absurd and bizarre world.

Now, the worldview of this book is gradually outlined in my mind, clearly and completely, and my eyes seem to be able to penetrate the dimensional wall and see another real world.

Every inch of land there, every person... uh, weird, every change detail, seems to have really happened in front of me.

I am just a recorder of the world, selecting interesting content, arranging it, and creating content.

Thank you very much for the support of every reader. You let me see this world and make it more real and complete.

Writing this book is also a huge breakthrough for my own creation, and I have benefited a lot.

2. Logic and structure

As we all know, novels are character stories unfolding under a specific background.

The story needs to unfold around the logical line derived from the background, so that the thinking is meticulous and the structure is unified.

But with "weird" as the theme, the perspective unfolded is destined to be different from the thinking logic and emotional pattern of normal people. Once you fall into the conventional writing method, the artistic conception of "weird" will be destroyed.

At this point, the "equivalent exchange", "acting method", and "seeking benefits and avoiding harm" I set have become the logic of constructing the "weird communication" of this world.

Among them, acting is the most important and the key to balance-

Let the weird have some human characteristics and become reasonable, but at the same time leave room for "inhuman" artistic processing.

Due to the role-playing mode, the "weird" swings between human and non-human. This treatment takes into account the substitution of the normal world view and the two parts of breaking common sense as a weird world. With the interest-driven purpose of "equivalent exchange" as the character, there is still room to break the stereotyped formula. It is possible that they look like enemies in the last second, but they can cooperate in the next second due to the consistency of interests.

Such a swing makes the novel more changeable. Even the author can't guess what will happen in the next second. Unknown and novel are often elements that need to be strengthened in novels with "weird" as the theme.

At the same time, role-playing as an upgrade main line in the early stage, plus the competition for the ranking, can play a role in taking into account multiple points.

In this way, through the upgrade, readers have a deep understanding of the main line, and then describe different "weird" with different professional identities, so that the setting can be used to promote the operation of the entire unconventional world.

And because role-playing is bound to the main line, you can use ink as much as you want in this part without worrying about acceptance, arrangement and other issues. After all, the golden finger, upgrade line, and expectation value are all here, just write it and it's done.

In this way, while telling the background setting, you can closely maintain the structure and rhythm of the whole book and keep the narrative smooth.

Readers who have seen this should also notice that the structure of this book is very strong. Uh, for example, some chapters that are stuck with the word count...

But some readers may ask: Author, you have finished talking about the creative ideas, so it will be boring to read on...

Hey.

Who said that these writing structures will be used in a cycle?

Even if it is the same book, I like to constantly challenge new writing methods.

Since I have already written this book "Strange Era", I have been challenging the most difficult topics all the way.

It doesn't matter if I take a few more steps.

In the eyes of most readers, online games and system articles are particularly formulaic, and the structure is driven like an industrial assembly line.

But in the process of writing this book, I suddenly realized a writing method of "using structure and breaking structure".

As for the details, of course, it is kept secret for the time being!

The chapters after the release may use this writing method, please look forward to it.

The release date will be June 1st.

In order to thank all readers for their support, there will be a big explosion of updates at that time. The number of explosions at that time... should satisfy you, right?

The main site of this book is published on Qidian. If you have friends who use QQ Reading or other channels, you are welcome to come to Qidian to help with the first order.

Support the genuine version!

After writing a certain length, there may be a staged summary.

Of course, there is no guarantee that there will be a summary. If one day the writing collapses, runs away, or the experiment explodes, then it will not mislead the students haha.

However... I have already thought of the foreshadowing in the early stage in my mind, all the way to the end, so it should not be criticized for a bad ending, right?

Chapter 86/820
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Strange Era: An Exclusive Talent Every MonthCh.86/820 [10.49%]