Fatal Shot

Sixty-Three, Pirates (5)

After learning extreme shooting, Feng Luo checked his skill panel by the way.

Counting the level 40 skills he just learned, he now has a total of nine skills, but among these skills, only two are active skills, and the rest are passive skills.

In "War Discipline", players can learn a skill every 5 levels, but this needs to be after level 10.

Because the game needs to be level 10 to change jobs, skills cannot be learned from levels 1 to 9, and when changing jobs at level 10, you will directly get two fixed professional specialization skills and an optional specialization skill.

The two fixed specializations of the sniper profession are: [General Proficiency for Gunners] and [Special Proficiency for Sniper Gunners].

Among them, "Gunner General Proficiency" mainly includes: medium damage bonus when using all types of firearms, conversion of agility attributes to medium attack power bonus, base movement speed increase, etc.

The "special proficiency for sniper gunners" includes: a large increase in damage caused by using a sniper rifle, a large increase in visual perception, and long-range ballistic correction.

As for the third optional specialization, Feng Luo chose [short close weapon proficiency].

This skill can increase the destructiveness and damage caused when fighting with daggers and spike weapons.

This is the direction that most snipers will choose. Properly strengthen the melee ability, so as not to have any ability to resist when being approached by monsters.

After the job change, starting from level 15, players can learn a new general or professional skill every 5 levels.

In other words, when a player reaches level 40, he can learn a total of six other skills independently.

Feng Luo's six skills were:

Level 15 skill, [Vehicle Driving Proficiency] (General), improves the main performance and proficiency of the vehicle being driven to a certain extent (advanced 49%).

Level 20 skill, [Quick Shot], reduces the shooting interval of sniper rifles by 35%, reduces the damage caused by bullets by 25%, lasts for forty-five seconds, proficiency (intermediate level 41%).

Level 25 skill, [Rapid Stealth], increases the movement speed by 30%, and reduces the sound of footsteps, weakens the traces of movement and reduces the chance of being discovered by monsters, lasts for one minute, proficiency (advanced 92%).

Level 30 skill, [Death Perception] (rare), can perceive the direction of a fatal attack, cannot be upgraded.

Level 35 skill, [Ambush], has a certain chance of avoiding the effects of reconnaissance skills in a stationary state, and reduces the chance of being discovered by monsters, proficiency (intermediate 33%).

And the level 40 skill I just learned, [Extreme Shooting] (rare), weakens the effect of half-range attenuation of bullets when shooting, and cannot be upgraded.

Six skills, including two rare skills, and the remaining four are common skills purchased in the store.

It must be mentioned that in fact, rare skills in "Warrior" are not necessarily more powerful than ordinary skills, and their value is actually more reflected in the special functionality.

For example, "Death Perception" has the ability to avoid fatal attacks, and "Extreme Shooting" increases the damage ability after half-time.

In contrast, the sniper's level 30 ordinary skill "Precise Strike" and level 40 ordinary skill "Penetrating Strike" are not inferior to these two skills.

[Precise Shot] can improve the accuracy of the next bullet, and largely correct the error caused by the movement of the muzzle when shooting.

[Penetrating Strike] can be improved so that the damage of the next bullet is penetrating. Even if it hits the defensive equipment, it can cause not low damage. For the shield of the heavy armor warrior and the energy shield of the controller Waiting has a great restraint effect.

Especially if these two skills are combined, it is enough for an ordinary sniper to shoot a "master style" in the first shot. It can be said to be very beneficial to many players who like the sniper profession but have average skills.

Moreover, neither "death perception" nor "extreme shooting" can be upgraded, which leads to the fact that in the late game, the effect of this rare skill is likely to be much weaker than the normal skill that has been upgraded to full level.

This is also why, when the Red Queen's financial resources can definitely afford rare skill chips, she still learns the level 40 ordinary skill "Meteor Fire Rain".

Of course, for most players, they are definitely more willing to learn rare skills.

After all, I have skills that you don't have, not to mention how effective they are, and no matter whether they suit your own fighting style or not, just the function of satisfying vanity can make ordinary players flock to them.

Otherwise, the price of rare technology chips on the exchange would not be so high.

However, for Feng Luo, it was not because of vanity, but because neither the "precision strike" nor the "penetration strike" had much effect on him. In comparison, it was not as good as the strength brought by death perception and extreme shooting. promote.

After learning extreme shooting, Feng Luo had nothing to do for the time being.

Because the six-tube magnetic machine gun at the stern has not been repaired, they have to escape for a while before they can launch an attack.

After all, although it was decided that he and the Black Panther would take advantage of the range to disable the pirates first, and even hit 75% to cause the pirates to escape, but it must also be considered that if the plan fails, they need to enter the stage of mutual shooting with heavy weapons possibility.

Although the heavy firepower on the cruise ship is far inferior to that of the opponent, it is better than nothing.

After about five minutes, the six-tube electromagnetic machine gun was finally repaired by the middle-aged NPC repairman, and the pirate ship in the rear was already approaching a distance of more than 1,000 and 400 meters from the cruise ship.

At this time, the sun has almost completely jumped out of the sea, and at this distance, the situation on the pirate ship behind can already be seen clearly.

However, because the deck of the pirate ship was higher than their ship, Feng Luo and Big Pineapple first moved to the viewing platform on the second floor of the cruise ship, and then observed through the scope.

There were as many people on the pirate ship as expected, no less than fifty at a glance, and counting the pirates still in the cabin and those who were wiped out before, the total number of pirates is estimated to be about one hundred.

Many of the pirates on the deck were wearing jackets or shirtless, shouting with long knives, AKs and other weapons in their hands, all with greedy expressions on their faces.

And at the bow of the ship, a one-eyed pirate wearing a gray officer's cap and combat uniform was holding a single-lens telescope in his hand and observing their side.

"Cyclops (Level 49 elite), the leader of the Blackfire pirate ship, with an estimated HP of 5,000. A federal C-level wanted criminal, with a reward of 10,000 credits and 4 merit points!"

In the field of view of Thunder Eye's scope, a message suddenly popped up, which made Feng Luo stunned.

"Hey, what's going on?"

Then he quickly figured it out, because the data of Eye of Thunder is connected to his personal terminal, and the federal government will send a list of all wanted criminals to each player, so Eye of Thunder's "automatic identification "The function prompted him this information.

"C-level wanted criminal? 10,000 credits, not low!"

Feng Luo has the identity of a bounty hunter, and of course he is no stranger to the federal arrest warrant, but this reward is much more generous than when the wanted player is wanted.

10,000 credit points is equivalent to a piece of excellent-level equipment with relatively ordinary attributes, not to mention, there are very rare merit point rewards.

"Is this pirate captain the only one who has the wanted money, or..."

Thinking of this, Feng Luo immediately adjusted his scope and searched carefully among the pirate crowd.

Soon beside Cyclops, Feng Luo found another pirate with wanted gold.

"Scarface (level 45 elite), the three-headed leader of the Blackfire pirate ship, a heavy armored warrior, with an estimated HP of 9000. The federal E-level wanted criminal, the reward amount is 3000 credit points, and the merit point is 1!"

Feng Luo already figured out why these pirates were "wanted criminals."

The ostensible reason is of course that the federal government wants to "crack down on evil" and "zero tolerance" to these pirates entrenched in the gray sea who have committed many crimes, but in fact these "wanted money" should be rewards for killing large groups of pirates.

Generally speaking, when a player encounters a pirate with a ship, even if he is powerful, he can kill them to a rate of 75% and escape. Since the speed of the pirate ship is very fast, it is impossible to pick up these pirates Exploding stuff.

That's why the system designed a "compensation" plan. Every pirate leader has a high wanted bonus, and every time a pirate is eliminated, he can get certain credit points and merit points.

In this way, players will not have to work hard to gain nothing.

Feng Luo checked all the pirates in sight, and found that besides the big boss and the third boss, there were two elite pirates.

They are the Captain of the Pirate Master (Level 44) and the Captain of the Pirate Warrior (Level 43). Both of them have the wanted level of F, and the bounty is 1000 credit points, but there is no merit point reward.

But judging from the name, it stands to reason that there should be a second leader, but Feng Luo didn't notice it, maybe it was in the cabin.

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Chapter 64/1428
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Fatal ShotCh.64/1428 [4.48%]